v 7.4
Epic Pixel War » Devlog
- Dice mage nerf, he will take +0.5 second between attacks, and his attacks can now be interrupted with knockback.
- New button art for victory menu and hero selection.
- Buffs are now represented by small colors/sizes changes, if enabled in the options menu.
- Fixed bug where if you got a relic that gave you an item when you already had obtained an item, the animation going into the units menu would not show.
- Slime unit has its resistances for fiscal attacks reduced to 10%.
- Fix texture buttons not having sounds.
- Titan of the shield now deals +10 damage and reduced self damage from 15 to 10.
- Hint text for stats & resistances(now in orange text), to explain what each stat does when placing the mouse over it.
- Increased blood level(elites) chances of appearing from 1/5 to 1/4.
- Three new relics.
- Units spawned by relics or other units will now always pursue the leader.
- Implemented multiselect logic allowing the player to select more than one unit at the time.
- Added units portraits in the top left when they are selected to help know which units are selected since now you can have a lot of them.
- Added a configuration in the option menu to make enemy attacks be of different a color(red tint), in cause you would like to better see what attacks are from the enemy.
- Litch will now spawn a big amount of skeletons when he reaches half hp but in compensation it's regeneration is highly decreased.
Epic Pixel War
An action roguelike where you send armies of powerful units with different powers to fight against hordes of enemies.
Status | Released |
Author | Evoloiduts |
Genre | Action, Strategy |
Tags | 2D, Endless, Fantasy, Magic, Pixel Art, Real time strategy, Roguelike, Singleplayer, War |
Languages | German, English, Spanish; Castilian |
More posts
- Patch notes V1.0.2:21 days ago
- Demo German localization45 days ago
- v 1.0.7 Balance changes49 days ago
- Demo v1.0.651 days ago
- V1.0.5 Demo54 days ago
- Demo 1.0.272 days ago
- The Demo has been corrupted with powerful units, be the first to hunt them down76 days ago
- Demo fixes87 days ago
- Demo improved tutorial94 days ago
- Demo out!Aug 28, 2024
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