v0.7.2 Balance changes


  • Made enemy leaders have less health to make the game easier and faster.
  • Increased chances of a level having more enemies.
  • Decreased changes of enemies having buffs.
  • Nerfed bow goddess to no longer inflict a small amount of knockback.
  • Bosses will no longer pursue you until below 50% HP. (before it was after the first hit like normal enemy leaders)
  • Buffed shield titan, now it only does 15 damage to itself  with each attack, instead of 25.
  • Fixed Skeletank not having its description.
  • Fixed last achivements not unlocking after winning, and unlocking the third hero.

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