v0.7.2 Balance changes
Epic Pixel War » Devlog
- Made enemy leaders have less health to make the game easier and faster.
- Increased chances of a level having more enemies.
- Decreased changes of enemies having buffs.
- Nerfed bow goddess to no longer inflict a small amount of knockback.
- Bosses will no longer pursue you until below 50% HP. (before it was after the first hit like normal enemy leaders)
- Buffed shield titan, now it only does 15 damage to itself with each attack, instead of 25.
- Fixed Skeletank not having its description.
- Fixed last achivements not unlocking after winning, and unlocking the third hero.
Epic Pixel War
An action roguelike where you send armies of powerful units with different powers to fight against hordes of enemies.
Status | Released |
Author | Evoloiduts |
Genre | Action, Strategy |
Tags | 2D, Endless, Fantasy, Magic, Pixel Art, Real time strategy, Roguelike, Singleplayer, War |
Languages | German, English, Spanish; Castilian |
More posts
- Patch notes V1.0.2:1 day ago
- Demo German localization24 days ago
- v 1.0.7 Balance changes28 days ago
- Demo v1.0.630 days ago
- V1.0.5 Demo33 days ago
- Demo 1.0.251 days ago
- The Demo has been corrupted with powerful units, be the first to hunt them down56 days ago
- Demo fixes66 days ago
- Demo improved tutorial73 days ago
- Demo out!87 days ago
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